When the perfect plan goes perfectly wrong.
The only downside to Joshua Cooper’s investigation of a mob runner is not being able to discuss it with the two people closest to him, 19-year-old twins, Aster and Ivy Redd.
That is...until Aster is accused of killing the mob runner. Then discussing it becomes the least of his worries.
Desperate to exonerate the girl he loves, Joshua dives into Indianapolis's dark underbelly, and uncovers a string of crimes and lies that leads him straight to the Masterpiecers art show.
Straight to Ivy.
Some legends are better left untold.
I wasn’t the sort of girl who believed in fairytales, let alone tales about faeries. But that changed the day Faeries came to my small town and Hunters rose from their graves.
On that fateful day, I received a book, a peculiar collection of myths and legends. Turns out it was so much more than stories. And just as I was on the verge of unlocking its secrets, it was stolen from me by someone I called a friend.
Now, I don’t know whom I can turn to, whom I can trust. All I know is that there are two sides, and I am straddling the great divide because I am both Faerie and Hunter. And although I swore I would never choose, I am slowly falling for one of those sides.
Run. Fight. Die. Return.
The world is dying. The dead are rising. But for the survivors, the dead aren't the only threat.
As chaos takes hold of St. Louis, Colin Bennett finds himself on the run. Though the Missouri River is the only thing separating the husband and father from his family, it may as well be an ocean. Colin and a few friends are forced to fight for survival as they seek out a safe haven for themselves and the other survivors they meet along the way. Together they set out to create a new life for themselves and reestablish some order in a dying world.
When discord threatens to tear the group apart, can Colin and the others hold on to their crusade? Or will it destroy them?
I'm Gabriel Stone. Half human. Half angel. And poker-playing badass.
Thrown outta Heaven for gambling sins, I’m forced to hunt demons on Earth for a living. So when a fat bounty for a fire demon turns up at the Angel Guild, I’m straight on the case.
But this isn’t any regular fire demon. He’s already wasted two half-angel bounty hunters and zapped a bunch of Russian mafia shifters. Only a master in dark arts could’ve raised such a powerful entity and they must’ve had a damn good reason.
Maybe it’s got something to do with the siren I won in a card game; the one with the magical powers no regular siren should possess. She’s got this demon all worked up in his mission to raise Hell and it’s my job to stop him.
I hope I haven’t bitten off more than I can chew.
Cause if I have, Hell itself will come to Earth. And that would not be cool.